
|
Mod
|
Require
|
ItemClasses
|
|---|---|---|
| (11–15)% increased Physical Damage | 3x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (16–20)% increased Physical Damage | 10x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (21–25)% increased Physical Damage | 50x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| Adds (7–9) to (14–16) Chaos Damage | 1x 1x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
| Adds (11–15) to (23–26) Chaos Damage | 5x 5x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
| Adds (16–21) to (31–37) Chaos Damage | 25x 25x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
| Adds (12–17) to (26–30) Chaos Damage | 1x 1x |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| Adds (21–28) to (42–48) Chaos Damage | 5x 5x |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| Adds (29–40) to (58–68) Chaos Damage | 25x 25x |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (21–25)% reduced Enemy Stun Threshold with this Weapon | 8x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| 10% chance to Poison on Hit | 10x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| 10% chance to cause Bleeding on Hit | 10x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x 30x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x 30x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (5–7)% increased Critical Strike Chance | 35x 30x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| Trigger Level 1 Stalking Pustule on Kill | 10x |
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| Grants Level 1 Envy Skill | 8x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand |
| (7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x 6x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger |
| (3–6)% increased Attack Speed | 25x 20x |
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow |
| (20–30)% of Attack Physical Damage Converted to Fire Damage | 30x 27x 41x |
Two Hand Sword |
| (20–30)% of Attack Physical Damage Converted to Cold Damage | 30x 27x 41x |
Two Hand Axe |
| (20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x 27x 41x |
Two Hand Mace |
| Enemies Killed by your Hits are destroyed | 27x 31x |
Claw |
| Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x 45x 55x |
Two Hand Sword |
| +1 to Level of all Chaos Spell Skill Gems | 75x 35x |
Staff and Warstaff |
| +1 to Level of all Physical Spell Skill Gems | 75x 35x |
Staff and Warstaff |
| Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x 88x 77x |
Two Hand Sword |
| (10–15)% chance to Impale on Spell Hit | 12x 16x 22x |
One Hand Sword |
| +2 to Level of Socketed Melee Gems | 37x 23x |
Staff and Warstaff |
| Melee Hits Fortify | 37x 24x 32x |
Dagger and Rune Dagger |
| Gain (2–4) Rage on Melee Hit | 3x 5x 5x |
Staff and Warstaff |
| (10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x 88x 88x 101x |
Dagger and Rune Dagger |
| (10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x 88x 88x 101x |
One Hand Mace and Sceptre |
| (7–10)% increased Rage Effect | 8x 75x |
Claw |
| (10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks | 5x 18x 32x |
Claw |
| (15–25)% increased Poison Duration | 5x 18x 32x |
Two Hand Axe |
| Attacks Cost Life instead of Mana | 43x 55x 77x |
Wand |
| Gain Unholy Might for 4 seconds on Critical Strike | 14x 22x 33x |
Two Hand Mace |
| (20–25)% of Cold Damage Converted to Chaos Damage | 15x 15x 45x |
Dagger and Rune Dagger |
| Life Leech from Hits with this Weapon is instant | 11x 66x 77x |
One Hand Mace and Sceptre |
| Mana Leech from Hits with this Weapon is Instant | 3x 66x 77x |
One Hand Axe |
| Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x 66x 77x |
One Hand Sword |
| Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x 11x 11x |
Two Hand Mace |
| Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown | 4x 88x 88x |
One Hand Axe |
| +2 metres to Weapon Range | 2x 50x 40x |
One Hand Sword |
| Battlemage | 3x 105x 105x |
Claw |
In Path of Exile’s Settlers of Kalguur expansion, War Runes are pivotal in enhancing physical damage and adding various beneficial effects to your weapons and gear. This guide explores the applications of War Runes and how they can be utilized to boost your character’s combat prowess.
War Runes primarily increase physical damage but also offer a range of other modifiers such as chaos damage, critical strike chance, and leech effects. They are versatile and can be used on various weapon types, making them essential for players focusing on physical and elemental damage builds.
1. Increased Physical Damage
Objective: Boost physical damage on weapons. Crafting Options:
Tips:
2. Chaos Damage Enhancements
Objective: Add chaos damage to weapons. Crafting Options:
Tips:
3. Special Physical and Elemental Effects
Objective: Add unique effects related to physical and elemental damage. Crafting Options:
Tips:
4. Unique Crafting Enhancements
Objective: Utilize War Runes for unique and specialized crafting options. Crafting Options:
Tips:
The War Rune in Path of Exile’s Settlers of Kalguur expansion offers a wide range of crafting options to enhance physical damage, add chaos damage, and provide unique effects to your gear. By strategically using War Runes, you can significantly boost your character’s damage output and overall effectiveness in combat. Follow this guide to master the use of War Runes and elevate your Path of Exile experience. Good luck, Exile!